First Light
Opening the development log — early systems, the look we're chasing, and where the project stands.
Read →A first-person stealth-action shooter built on precision and consequence. Move with intent, strike without sound, and read every encounter before it reads you — a fusion of fluid traversal, systemic stealth, and cinematic presentation.
Omnidirectional run-and-gun, slide, and dive built for momentum-driven combat.
Reactive AI, sightlines, and sound — every approach is a problem with multiple solutions.
Clinical framing and authored lighting drawn from a film-first directorial language.
TeamJericho is an independent game studio based in Virginia, building tightly-authored experiences where systems design and cinematic craft meet in the same frame.
Every pipeline — gameplay, animation, rendering, narrative — is developed in-house with an obsessive attention to tone, precision, and atmosphere.
Opening the development log — early systems, the look we're chasing, and where the project stands.
Read →A look inside the character and rendering pipeline driving the studio's visual target.
Read →Why precision, restraint, and atmosphere sit at the center of everything we make.
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