Independent Game Studio · Est. 2026

Atmospheric stealth-action, engineered in Unreal Engine 5.

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01 — Featured Project
THE KILLERS
Stealth-Action First-Person Unreal Engine 5 Single-Player

A first-person stealth-action shooter built on precision and consequence. Move with intent, strike without sound, and read every encounter before it reads you — a fusion of fluid traversal, systemic stealth, and cinematic presentation.

REC · CAPTURE 001
Footage forthcoming
/01

Fluid Movement

Omnidirectional run-and-gun, slide, and dive built for momentum-driven combat.

/02

Systemic Stealth

Reactive AI, sightlines, and sound — every approach is a problem with multiple solutions.

/03

Cinematic Craft

Clinical framing and authored lighting drawn from a film-first directorial language.

02 — The Studio

BUILT SOLO.
BUILT PRECISE.

TeamJericho is an independent game studio based in Virginia, building tightly-authored experiences where systems design and cinematic craft meet in the same frame.

Every pipeline — gameplay, animation, rendering, narrative — is developed in-house with an obsessive attention to tone, precision, and atmosphere.

2026
Founded
UE5
Engine
VA
United States
03 — Devlog

Field Notes

Coming Soon

First Light

Opening the development log — early systems, the look we're chasing, and where the project stands.

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Coming Soon

The Pipeline

A look inside the character and rendering pipeline driving the studio's visual target.

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Coming Soon

On Tone

Why precision, restraint, and atmosphere sit at the center of everything we make.

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04 — Contact

LET'S TALK

contact@teamjericho.com